> For the complete documentation index, see [llms.txt](https://bladerite.gitbook.io/bladerite-whitepaper/llms.txt). Markdown versions of documentation pages are available by appending `.md` to page URLs; this page is available as [Markdown](https://bladerite.gitbook.io/bladerite-whitepaper/economy/chest.md).

# Chest

## Reward Chest

<figure><img src="/files/qiFy55mvoLV2BB0bxiBM" alt=""><figcaption><p><mark style="color:yellow;"><strong>Reward Chests</strong></mark></p></figcaption></figure>

* In Ranking mode (including solo and duo match), winning earns you one Reward Chest.
* Reward Chests come in 4 qualities, the higher the quality, the rarer and better the rewards upon unblocking.
* Unblocking a Reward Chest guarantees a certain number of War Spirit, with a chance for random rewards like items, fragments, keys, even equipments with <mark style="color:red;">**rare attributes**</mark>.

<figure><img src="/files/KaaffjF5hvLTsT4qQfwq" alt=""><figcaption><p><mark style="color:yellow;"><strong>Locked Chest</strong></mark></p></figcaption></figure>

* Defeating elite monsters during battles has a chance to drop a Locked Chest, which you'll claim it after the battle concludes.
* Locked Chests come in three types: Iron, Silver, and Gold, requiring corresponding keys to unblock.
* Unblocking a Locked Chest rewards you with Dragon Glass and War Spirit, with a chance for outfit fragment drops.
* Keys can be obtained in Reward Chests or purchased directly with gold in the shop.
